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TransHands addresses the scarcity of 3D hand datasets by leveraging abundant full-body motion data through a backbone-agnostic transfer learning framework. This approach successfully adapts pre-trained human encoders for accurate 3D hand pose estimation across various architectures, including transformers and graph models, particularly in challenging egocentric scenarios. By repurposing existing body motion priors, the method offers a scalable solution to improve downstream tasks without training heavy biomechanical models from scratch.
TransHands: Repurposing Human Pose Encoders as Hand Pose Encoders
arXiv:2608.22341v1 Announce Type: cross Abstract: Lifting 3D hand poses from 2D monocular representations remains challenging due to the limited availability of large-scale, diverse 3D-annotated hand datasets, in contrast to the abundance of human body motion data. We address this limitation by transferring motion representations learned from large body pose corpora to the hand domain. We introduce TransHands, a backbone-agnostic transfer learning framework that enables pre-trained human motion encoders to be effectively adapted for 3D hand pose estimation from 2D pose inputs. Rather than training hand-specific biomechanical models from scratch, TransHands combines a two-stage training and fine-tuning strategy with a lightweight hand-specific input adaptation module that aligns hand kinematics with the representation space learned for full-body motion. We evaluate TransHands across four state-of-the-art motion modeling architectures, including transformer-based, graph-based, and frequency- domain models. Results demonstrate that motion priors learned from body pose data transfer consistently across architectures, yielding consistent accuracy gains, strong cross-domain generalization, particularly in challenging egocentric settings, and applicability for downstream tasks in real-world contexts.
Abstract:Lifting 3D hand poses from 2D monocular representations remains challenging due to the limited availability of large-scale, diverse 3D-annotated hand datasets, in contrast to the abundance of human body motion data. We address this limitation by transferring motion representations learned from large body pose corpora to the hand domain. We introduce TransHands, a backbone-agnostic transfer learning framework that enables pre-trained human motion encoders to be effectively adapted for 3D hand pose estimation from 2D pose inputs. Rather than training hand-specific biomechanical models from scratch, TransHands combines a two-stage training and fine-tuning strategy with a lightweight hand-specific input adaptation module that aligns hand kinematics with the representation space learned for full-body motion. We evaluate TransHands across four state-of-the-art motion modeling architectures, including transformer-based, graph-based, and frequency- domain models. Results demonstrate that motion priors learned from body pose data transfer consistently across architectures, yielding consistent accuracy gains, strong cross-domain generalization, particularly in challenging egocentric settings, and applicability for downstream tasks in real-world contexts.
Computer Vision and Pattern Recognition (cs.CV); Artificial Intelligence (cs.AI)
arXiv:2608.22341 [cs.CV]
(or arXiv:2608.22341v1 [cs.CV] for this version)
https://doi.org/10.48550/arXiv.2608.22341 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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