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This research addresses the critical challenge of non-stationary reinforcement learning in physical systems where environment dynamics drift over time. The proposed Space-sampled Value Decay (SsVD) mechanism enables agents to selectively forget outdated information without requiring explicit change-point detection or system resets. By integrating into standard off-policy algorithms like Soft Actor Critic, this approach demonstrates superior adaptability and performance across shifting conditions.
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Space-sampled Value Decay: Forgetting Mechanisms for Non-stationary Reinforcement Learning

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arXiv:2606.11797v2 Announce Type: replace Abstract: Reinforcement Learning agents deployed on physical systems must adapt continually, since degradation and shifting environment conditions change the dynamics (they \emph{drift}) over time. In the hardest version of this problem, the agent interacts with a single system that might drift at every timestep, leaving no opportunity to revisit past conditions -- a setting we call Single Environment, One-Shot Non-Stationary Reinforcement Learning (SEOS-NSRL). We argue that this setting calls for selective forgetting rather than re-learning, and introduce Space-sampled Value Decay (SsVD), which pulls value estimates of randomly chosen elements of the state space to a baseline value, so that outdated information in non visited regions is discarded. SsVD does not require resetting or change-point detection and plugs into modern off-policy algorithms; we integrate it into Soft Actor Critic and Deep Q-Networks. Across 6 non-stationary environments, SsVD improves upon its direct base algorithms and attains the best mean rank across all. The SsVD mechanism can also induce optimism which we show on hard-exploration tasks, although we investigate the connection here only briefly.

Abstract:Reinforcement Learning agents deployed on physical systems must adapt continually, since degradation and shifting environment conditions change the dynamics (they \emph{drift}) over time. In the hardest version of this problem, the agent interacts with a single system that might drift at every timestep, leaving no opportunity to revisit past conditions -- a setting we call Single Environment, One-Shot Non-Stationary Reinforcement Learning (SEOS-NSRL). We argue that this setting calls for selective forgetting rather than re-learning, and introduce Space-sampled Value Decay (SsVD), which pulls value estimates of randomly chosen elements of the state space to a baseline value, so that outdated information in non visited regions is discarded. SsVD does not require resetting or change-point detection and plugs into modern off-policy algorithms; we integrate it into Soft Actor Critic and Deep Q-Networks. Across 6 non-stationary environments, SsVD improves upon its direct base algorithms and attains the best mean rank across all. The SsVD mechanism can also induce optimism which we show on hard-exploration tasks, although we investigate the connection here only briefly.

Machine Learning (cs.LG)

arXiv:2606.11797 [cs.LG]

(or arXiv:2606.11797v2 [cs.LG] for this version)

https://doi.org/10.48550/arXiv.2606.11797 Focus to learn more arXiv-issued DOI via DataCite

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