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This research introduces Self-Play Search Distillation (SPSD), a framework that leverages self-play search records from board games to generate high-quality synthetic data for enhancing LLM reasoning capabilities. By converting these executable environment interactions into structured chains-of-thought, the method successfully improves performance on unseen mathematics benchmarks without relying on human labeling. The approach demonstrates a viable path toward overcoming data scarcity in advanced reasoning tasks through environment-grounded supervision.
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Self-Play Search Distillation for Large Language Model Reasoning

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arXiv:2609.30936v1 Announce Type: new Abstract: Improving reasoning abilities in Large Language Models (LLMs) requires high-quality data that exposes difficult decisions, competing alternatives, and their consequences. Data scarcity is driven by the low quality of synthetic data and the cost of human labeling. We introduce Self-Play Search Distillation (SPSD), a framework for generating superhuman synthetic data via self-play of MuZero-like networks trained on board games. SPSD uses executable environments to turn search into structured reasoning problems. At each state, the expert identifies a preferred decision, plausible alternatives, plausible opponent replies, and value estimates. By converting the self-play search records into superhuman chains-of-thought, we train LLMs with environment-grounded supervision. Although trained only on self-play search records, SPSD transfers to unseen mathematics. On Qwen3-4B-Base, it raises the mean over six mathematics benchmarks from 24.1 to 36.6 while increasing the held-out-game win rate from 15% to 45%. SPSD offers an annotation-efficient way to create high-quality synthetic data for improving LLM performance in reasoning tasks.

Abstract:Improving reasoning abilities in Large Language Models (LLMs) requires high-quality data that exposes difficult decisions, competing alternatives, and their consequences. Data scarcity is driven by the low quality of synthetic data and the cost of human labeling. We introduce Self-Play Search Distillation (SPSD), a framework for generating superhuman synthetic data via self-play of MuZero-like networks trained on board games. SPSD uses executable environments to turn search into structured reasoning problems. At each state, the expert identifies a preferred decision, plausible alternatives, plausible opponent replies, and value estimates. By converting the self-play search records into superhuman chains-of-thought, we train LLMs with environment-grounded supervision. Although trained only on self-play search records, SPSD transfers to unseen mathematics. On Qwen3-4B-Base, it raises the mean over six mathematics benchmarks from 24.1 to 36.6 while increasing the held-out-game win rate from 15% to 45%. SPSD offers an annotation-efficient way to create high-quality synthetic data for improving LLM performance in reasoning tasks.

Artificial Intelligence (cs.AI)

arXiv:2609.30936 [cs.AI]

(or arXiv:2609.30936v1 [cs.AI] for this version)

https://doi.org/10.48550/arXiv.2609.30936 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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