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This paper addresses a critical evaluation challenge in video world models by introducing SCOPE, a framework designed to ensure auditable inference-time adaptation without contaminating held-out test sets. The authors demonstrate significant performance gains on the Physics-IQ benchmark while highlighting that beneficial updates do not transfer uniformly across different model backbones and settings. These findings underscore the necessity of principled mechanisms for selecting which dynamic adjustments should be integrated into deployed systems before they influence future policies.
SCOPE: Score-Isolated Agentic Optimization for Video World Models
arXiv:2608.15043v1 Announce Type: new Abstract: Video world models are increasingly used as simulators for planning and embodied decision making, yet improving them at inference time introduces a subtle evaluation problem: prompts, samplers, verifiers, and selectors may evolve together, making it difficult to attribute gains or prevent held-out feedback from shaping the final policy. We introduce \scope (\emph{\scopefullname}), a framework for auditable inference-time adaptation of frozen video world models. \scope represents external controls as a typed state, updates this state only through bounded changes supported by development evidence, and freezes the resulting policy before held-out evaluation. On Physics-IQ benchmark, \scope improves over the exact frozen base by $+14.24$ (95\% CI $[+8.10,+21.23]$). Controlled ablations further identify gains from scene specification, sampling, and learned selection, while the margin over the strongest matched agentic baseline remains unresolved. Cross-backbone and prospective evaluations reveal a complementary result: useful inference-time updates exist, but their benefits do not transfer uniformly across models and settings. Together, these findings suggest that reliable inference-time adaptation requires not only better proposals, but also a principled mechanism for deciding which updates should become part of the deployed system. Code is available at https://github.com/YuhuaJiang2002/SCOPE.
Abstract:Video world models are increasingly used as simulators for planning and embodied decision making, yet improving them at inference time introduces a subtle evaluation problem: prompts, samplers, verifiers, and selectors may evolve together, making it difficult to attribute gains or prevent held-out feedback from shaping the final policy. We introduce \scope (\emph{\scopefullname}), a framework for auditable inference-time adaptation of frozen video world models. \scope represents external controls as a typed state, updates this state only through bounded changes supported by development evidence, and freezes the resulting policy before held-out evaluation. On Physics-IQ benchmark, \scope improves over the exact frozen base by $+14.24$ (95\% CI $[+8.10,+21.23]$). Controlled ablations further identify gains from scene specification, sampling, and learned selection, while the margin over the strongest matched agentic baseline remains unresolved. Cross-backbone and prospective evaluations reveal a complementary result: useful inference-time updates exist, but their benefits do not transfer uniformly across models and settings. Together, these findings suggest that reliable inference-time adaptation requires not only better proposals, but also a principled mechanism for deciding which updates should become part of the deployed system. Code is available at this https URL.
Artificial Intelligence (cs.AI)
arXiv:2608.15043 [cs.AI]
(or arXiv:2608.15043v1 [cs.AI] for this version)
https://doi.org/10.48550/arXiv.2608.15043 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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