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This paper presents a streamlined framework for real-time video anomaly detection that integrates YOLO pose estimation with CLIP-based semantic scoring to eliminate reliance on optical flow and density modules. The approach achieves significant speedups while maintaining high accuracy across diverse datasets, offering a practical solution for deploying AI-driven surveillance systems without heavy computational overhead.
Real-Time Video Anomaly Detection Using YOLO Pose Estimation and CLIP-Based Semantic Scoring
arXiv:2608.31074v1 Announce Type: cross Abstract: We propose a lightweight two-stage framework for real-time video anomaly detection. The first stage employs YOLO v11n-pose to detect persons and extract seventeen skeletal keypoints in a single forward pass. The second stage encodes each cropped person region through CLIP ViT-B/32 and computes cosine similarity against predefined textual descriptions of anomalous behaviors. This architecture eliminates the need for optical flow, standalone pose estimators, and density-based scoring modules. Experiments on CUHK Avenue, ShanghaiTech Campus, and a custom indoor dataset collected at Chulalongkorn University demonstrate an end-to-end throughput of approximately 51 FPS on an NVIDIA Titan XP GPU, a 3.36x speedup over the multi-feature baseline, while maintaining frame-level AUROC values of 89.26%, 70.26%, and 84.13%, respectively.
Abstract:We propose a lightweight two-stage framework for real-time video anomaly detection. The first stage employs YOLO v11n-pose to detect persons and extract seventeen skeletal keypoints in a single forward pass. The second stage encodes each cropped person region through CLIP ViT-B/32 and computes cosine similarity against predefined textual descriptions of anomalous behaviors. This architecture eliminates the need for optical flow, standalone pose estimators, and density-based scoring modules. Experiments on CUHK Avenue, ShanghaiTech Campus, and a custom indoor dataset collected at Chulalongkorn University demonstrate an end-to-end throughput of approximately 51 FPS on an NVIDIA Titan XP GPU, a 3.36x speedup over the multi-feature baseline, while maintaining frame-level AUROC values of 89.26%, 70.26%, and 84.13%, respectively.
5 pages, 2 figures, 3 tables. Presented at the 9th IEEE International Conference on Multimedia Information Processing and Retrieval (MIPR 2026); accepted for publication in IEEE Xplore
Computer Vision and Pattern Recognition (cs.CV); Artificial Intelligence (cs.AI); Image and Video Processing (eess.IV)
arXiv:2608.31074 [cs.CV]
(or arXiv:2608.31074v1 [cs.CV] for this version)
https://doi.org/10.48550/arXiv.2608.31074 arXiv-issued DOI via DataCite (pending registration)
From: Vanodhya G. Warnasooriya [view email] [v1] Mon, 31 Aug 2026 16:47:29 UTC (12,603 KB)
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