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ReactWorld introduces a novel embodied video generation model that uses structured interaction anticipation to improve the consistency of object responses in robot-action scenarios. By predicting local motion dynamics and feeding this information back into the generation backbone, the system significantly outperforms existing baselines on standard robotics benchmarks. This advancement addresses critical gaps in simulating realistic physical interactions for autonomous agents.
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ReactWorld: Structuring Interaction Responses for Embodied Video Generation

arXiv2 min de cititArticolul și perspectiva sunt în engleză.

arXiv:2611.06120v1 Announce Type: cross Abstract: Embodied video world models predict scene changes caused by robot actions, yet generated object responses may remain inconsistent with task intent and contact dynamics. Critical responses in embodied scenes often concentrate in local regions and specific time intervals. Inspired by chain-of-thought reasoning, we introduce ReactWorld, an embodied video generation model guided by structured interaction anticipation. In the generation backbone's feature space, an interaction response field predictor anticipates how the interaction will unfold, explicitly describing participant roles, future motion response intensity, and local motion changes. A response feedback adapter forms increments to object features from the difference between the object branch's outputs with predicted and zeroed local dynamics inputs. It also converts predicted displacements into positional biases for temporal attention. These two mechanisms guide object feature updates and information retrieval across frames, respectively. Through interaction anticipation and generative feedback, ReactWorld achieves an average score of 77.51 on RBench, outperforming PhysisForcing by 3.29 points with improvements in all nine categories. On EZS-Bench, it achieves a Domain score of 86.98 and an average score of 81.87.

Abstract:Embodied video world models predict scene changes caused by robot actions, yet generated object responses may remain inconsistent with task intent and contact dynamics. Critical responses in embodied scenes often concentrate in local regions and specific time intervals. Inspired by chain-of-thought reasoning, we introduce ReactWorld, an embodied video generation model guided by structured interaction anticipation. In the generation backbone's feature space, an interaction response field predictor anticipates how the interaction will unfold, explicitly describing participant roles, future motion response intensity, and local motion changes. A response feedback adapter forms increments to object features from the difference between the object branch's outputs with predicted and zeroed local dynamics inputs. It also converts predicted displacements into positional biases for temporal attention. These two mechanisms guide object feature updates and information retrieval across frames, respectively. Through interaction anticipation and generative feedback, ReactWorld achieves an average score of 77.51 on RBench, outperforming PhysisForcing by 3.29 points with improvements in all nine categories. On EZS-Bench, it achieves a Domain score of 86.98 and an average score of 81.87.

10 pages, 7 figures. Project page: this https URL

Computer Vision and Pattern Recognition (cs.CV); Robotics (cs.RO)

arXiv:2611.06120 [cs.CV]

(or arXiv:2611.06120v1 [cs.CV] for this version)

https://doi.org/10.48550/arXiv.2611.06120 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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