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This research introduces "probabilistic events," a computational primitive that enables real-time perception from individual photon detections using recursive Bayesian inference. By bypassing traditional frame reconstruction, the method achieves kilohertz-scale processing speeds on commodity GPUs, allowing autonomous systems to operate effectively in extreme low-light conditions without retraining vision models. This advancement directly addresses the latency and compute bottlenecks inherent in current quanta sensor technologies for robotics and navigation.
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Quanta Perception as Probabilistic Events

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arXiv:2608.27584v1 Announce Type: cross Abstract: Autonomous systems rely on extracting information from light, yet remain brittle in extreme environments, from nighttime navigation to high-speed robotics. Conventional sensors aggregate photons over fixed exposures, imposing trade-offs between sensitivity, dynamic range, and temporal resolution that degrade perception when photons are scarce or dynamics are rapid. Quanta sensors detect individual photons, but their streams exceed real-time compute and latency budgets by orders of magnitude. Here we introduce $\textit{probabilistic events}$, a computational primitive for real-time quanta perception from individual photon detections. By computing the posterior over the time since the last intensity change, we represent photon streams as recursive belief states. Rather than fixed-threshold event-camera triggers, this recursive Bayesian formulation yields three low-latency signals: motion-adaptive scene flux, high-fidelity activity maps, and entropy-based perceptual uncertainty. This representation enables perception in extreme conditions, including pose estimation of a running person at $\sim$0.05 lux---without retraining vision models. Our approach processes input streams exceeding 50{,}000 quanta frames per second on commodity GPU hardware---yielding kilohertz-scale outputs up to four orders of magnitude faster than state-of-the-art quanta reconstruction baselines, even for megapixel arrays. By replacing frame reconstruction with direct probabilistic inference over photon streams, this work bridges photon-counting quanta sensing with robotic vision.

Abstract:Autonomous systems rely on extracting information from light, yet remain brittle in extreme environments, from nighttime navigation to high-speed robotics. Conventional sensors aggregate photons over fixed exposures, imposing trade-offs between sensitivity, dynamic range, and temporal resolution that degrade perception when photons are scarce or dynamics are rapid. Quanta sensors detect individual photons, but their streams exceed real-time compute and latency budgets by orders of magnitude. Here we introduce $\textit{probabilistic events}$, a computational primitive for real-time quanta perception from individual photon detections. By computing the posterior over the time since the last intensity change, we represent photon streams as recursive belief states. Rather than fixed-threshold event-camera triggers, this recursive Bayesian formulation yields three low-latency signals: motion-adaptive scene flux, high-fidelity activity maps, and entropy-based perceptual uncertainty. This representation enables perception in extreme conditions, including pose estimation of a running person at $\sim$0.05 lux---without retraining vision models. Our approach processes input streams exceeding 50{,}000 quanta frames per second on commodity GPU hardware---yielding kilohertz-scale outputs up to four orders of magnitude faster than state-of-the-art quanta reconstruction baselines, even for megapixel arrays. By replacing frame reconstruction with direct probabilistic inference over photon streams, this work bridges photon-counting quanta sensing with robotic vision.

Computer Vision and Pattern Recognition (cs.CV); Artificial Intelligence (cs.AI)

arXiv:2608.27584 [cs.CV]

(or arXiv:2608.27584v1 [cs.CV] for this version)

https://doi.org/10.48550/arXiv.2608.27584 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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