Sari la conținut

Română · beta. Traducerea a fost făcută automat și este încă în curs de revizuire. Citește pagina în engleză

perspectiva aiqbenchMachine learning

analiza aiqbench

This paper addresses the theoretical limits and algorithmic solutions for adapting offline-pretrained Q-functions to new environments using minimal online interaction in reinforcement learning. By establishing minimax lower bounds and proposing O2O-LSVI under specific structural conditions, it demonstrates how general function approximation can improve sample efficiency over pure online RL. The work is grounded in rigorous mathematical analysis complemented by neural network experiments, offering significant insights for advancing offline-to-online transfer learning frameworks.
Sursă care acoperăarXiv
Ce este aceastaLectura unui model asupra articolului și a acoperirii conexe, scrisă pentru aiqbench. Nu sunt cuvintele publicației.

Provably Efficient Offline-to-Online Value Adaptation with General Function Approximation

arXiv2 min de cititArticolul și perspectiva sunt în engleză.

arXiv:2604.13966v2 Announce Type: replace Abstract: We study value adaptation in offline-to-online reinforcement learning under general function approximation. Starting from an imperfect offline pretrained $Q$-function, the learner aims to adapt it to the target environment using only a limited amount of online interaction. We first characterize the difficulty of this setting by establishing a minimax lower bound, showing that even when the pretrained $Q$-function is close to optimal $Q^\star$, online adaptation can be no more efficient than pure online RL on certain hard instances. On the positive side, under a novel structural condition on the offline-pretrained value functions, we propose O2O-LSVI, an adaptation algorithm with problem-dependent sample complexity that provably improves over pure online RL. Finally, we complement our theory with neural-network experiments that demonstrate the practical effectiveness of the proposed method.

Abstract:We study value adaptation in offline-to-online reinforcement learning under general function approximation. Starting from an imperfect offline pretrained $Q$-function, the learner aims to adapt it to the target environment using only a limited amount of online interaction. We first characterize the difficulty of this setting by establishing a minimax lower bound, showing that even when the pretrained $Q$-function is close to optimal $Q^\star$, online adaptation can be no more efficient than pure online RL on certain hard instances. On the positive side, under a novel structural condition on the offline-pretrained value functions, we propose O2O-LSVI, an adaptation algorithm with problem-dependent sample complexity that provably improves over pure online RL. Finally, we complement our theory with neural-network experiments that demonstrate the practical effectiveness of the proposed method.

Machine Learning (cs.LG)

arXiv:2604.13966 [cs.LG]

(or arXiv:2604.13966v2 [cs.LG] for this version)

https://doi.org/10.48550/arXiv.2604.13966 Focus to learn more arXiv-issued DOI via DataCite

arXivLabs is a framework that allows collaborators to develop and share new arXiv features directly on our website.

Both individuals and organizations that work with arXivLabs have embraced and accepted our values of openness, community, excellence, and user data privacy. arXiv is committed to these values and only works with partners that adhere to them.

Have an idea for a project that will add value for arXiv's community? Learn more about arXivLabs.

Text integral sub licența deschisă a publicației · 218 cuvinte

Subiecte conexe