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This research identifies "factionalism" in multi-agent LLM systems, where revealing model identities causes agents to cluster by provider and significantly reduces task success rates and efficiency. The study demonstrates that withholding these identity labels is a simple yet effective mitigation strategy to restore optimal cooperation across diverse model families.
Prompted Identity Degrades Cooperation in Multi-Agent LLM Systems
arXiv:2609.35928v1 Announce Type: cross Abstract: Multi-agent LLM systems increasingly mix models from several providers, yet exposing each agent's underlying model identity to its peers significantly impairs cooperation. We show that when agents are aware of each other's model family, the group splits into clusters, where agents prefer interacting with others carrying their same label, although nothing in the task rewards or asks for such a split. We argue that the label itself causes this split, which we define as $\textit{factionalism}$. We show and measure this phenomenon in two cooperative games and on a reasoning benchmark, with nine to twenty-five agents drawn from up to five open-weight model families. We further show that when the announced families are shuffled, or replaced by arbitrary labels, the factions still follow this information; when the label is removed, this behavior disappears. In strictly cooperative tasks, labeled groups spend on average $30\%$ more rounds and $55\%$ more tokens to reach a decision, and their success rate drops from $96\%$ to $81\%$. The effect replicates across tasks, group sizes and model families. Withholding identity labels from the agents is simple and effective mitigation.
Abstract:Multi-agent LLM systems increasingly mix models from several providers, yet exposing each agent's underlying model identity to its peers significantly impairs cooperation. We show that when agents are aware of each other's model family, the group splits into clusters, where agents prefer interacting with others carrying their same label, although nothing in the task rewards or asks for such a split. We argue that the label itself causes this split, which we define as $\textit{factionalism}$. We show and measure this phenomenon in two cooperative games and on a reasoning benchmark, with nine to twenty-five agents drawn from up to five open-weight model families. We further show that when the announced families are shuffled, or replaced by arbitrary labels, the factions still follow this information; when the label is removed, this behavior disappears. In strictly cooperative tasks, labeled groups spend on average $30\%$ more rounds and $55\%$ more tokens to reach a decision, and their success rate drops from $96\%$ to $81\%$. The effect replicates across tasks, group sizes and model families. Withholding identity labels from the agents is simple and effective mitigation.
Multiagent Systems (cs.MA); Artificial Intelligence (cs.AI)
arXiv:2609.35928 [cs.MA]
(or arXiv:2609.35928v1 [cs.MA] for this version)
https://doi.org/10.48550/arXiv.2609.35928 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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