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This research establishes the first provable guarantees that graph sparsification can significantly reduce circuit complexity and enhance noise resilience for QAOA on trapped-ion hardware. By breaking weighted graphs into unweighted components, the study demonstrates a reduction in required Ising pulses from quadratic to near-linear scaling, directly addressing key bottlenecks in quantum compilation.
Promise of Graph Sparsification and Decomposition for Noise Reduction in QAOA: Analysis for Trapped-Ion Compilations
arXiv:2406.14330v3 Announce Type: replace Abstract: We develop new approximate compilation schemes that significantly reduce the expense of compiling the Quantum Approximate Optimization Algorithm (QAOA) for solving the Max-Cut problem. Our main focus is on compilation with trapped-ion simulators using Pauli-$X$ operations and all-to-all Ising Hamiltonian $H_\text{Ising}$ evolution generated by Molmer-Sorensen or optical dipole force interactions, though some of our results also apply to standard gate-based compilations. Our results are based on principles of graph sparsification and decomposition; the former reduces the number of edges in a graph while maintaining its cut structure, while the latter breaks a weighted graph into a small number of unweighted graphs. Though these techniques have been used as heuristics in various hybrid quantum algorithms, there have been no guarantees on their performance, to the best of our knowledge. This work provides the first provable guarantees using sparsification and decomposition to improve quantum noise resilience and reduce quantum circuit complexity. For quantum hardware that uses edge-by-edge QAOA compilations, sparsification leads to a direct reduction in circuit complexity. For trapped-ion quantum simulators implementing all-to-all $H_\text{Ising}$ pulses, we show that for a $(1-\epsilon)$ factor loss in the Max-Cut approximation ($\epsilon>0)$, our compilations improve the (worst-case) number of $H_\text{Ising}$ pulses from $O(n^2)$ to $O(n\log(n/\epsilon))$ and the (worst-case) number of Pauli-$X$ bit flips from $O(n^2)$ to $O\left(\frac{n\log(n/\epsilon)}{\epsilon^2}\right)$ for $n$-node graphs. We demonstrate significant reductions in noise are obtained in our new compilation approaches using theory and numerical calculations for trapped-ion hardware. We anticipate these approximate compilation techniques will be useful tools in a variety of future quantum computing experiments.
Abstract:We develop new approximate compilation schemes that significantly reduce the expense of compiling the Quantum Approximate Optimization Algorithm (QAOA) for solving the Max-Cut problem. Our main focus is on compilation with trapped-ion simulators using Pauli-$X$ operations and all-to-all Ising Hamiltonian $H_\text{Ising}$ evolution generated by Molmer-Sorensen or optical dipole force interactions, though some of our results also apply to standard gate-based compilations. Our results are based on principles of graph sparsification and decomposition; the former reduces the number of edges in a graph while maintaining its cut structure, while the latter breaks a weighted graph into a small number of unweighted graphs. Though these techniques have been used as heuristics in various hybrid quantum algorithms, there have been no guarantees on their performance, to the best of our knowledge. This work provides the first provable guarantees using sparsification and decomposition to improve quantum noise resilience and reduce quantum circuit complexity. For quantum hardware that uses edge-by-edge QAOA compilations, sparsification leads to a direct reduction in circuit complexity. For trapped-ion quantum simulators implementing all-to-all $H_\text{Ising}$ pulses, we show that for a $(1-\epsilon)$ factor loss in the Max-Cut approximation ($\epsilon>0)$, our compilations improve the (worst-case) number of $H_\text{Ising}$ pulses from $O(n^2)$ to $O(n\log(n/\epsilon))$ and the (worst-case) number of Pauli-$X$ bit flips from $O(n^2)$ to $O\left(\frac{n\log(n/\epsilon)}{\epsilon^2}\right)$ for $n$-node graphs. We demonstrate significant reductions in noise are obtained in our new compilation approaches using theory and numerical calculations for trapped-ion hardware. We anticipate these approximate compilation techniques will be useful tools in a variety of future quantum computing experiments.
Quantum Physics (quant-ph); Data Structures and Algorithms (cs.DS); Optimization and Control (math.OC)
arXiv:2406.14330 [quant-ph]
(or arXiv:2406.14330v3 [quant-ph] for this version)
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