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This research establishes the first non-asymptotic sample complexity guarantees for identifying optimal policies in online reinforcement learning, refining theoretical bounds by accounting for MDP connectivity and curvature. By moving beyond asymptotic analysis, the study provides more precise metrics on how efficiently an agent can navigate complex environments to find best strategies with high confidence.
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Non-Asymptotic Best Policy Identification Guarantees in Online Reinforcement Learning

arXiv2 min de cititArticolul și perspectiva sunt în engleză.

arXiv:2607.17201v1 Announce Type: cross Abstract: In this work we study the Best Policy Identification (BPI) problem in online, tabular Reinforcement Learning. This is an active sequential hypothesis testing problem in which the learner's objective is to identify an optimal policy in a Markov Decision Process (MDP) with high confidence, while minimizing the expected sample complexity to do so. We consider an online setting with deterministic rewards, where the agent must strategically navigate through the MDP in order to effectively explore. Previous works in the literature have provided asymptotically optimal methods for BPI, such as the Navigate and Stop (NaS) algorithm and its variants, however existing analysis remains asymptotic. In this work, we fill that gap by providing the first non-asymptotic sample complexity guarantees for NaS, showing that its sample complexity depends not only on the characteristic time, but also on the connectivity of the underlying MDP, the curvature of the optimal characteristic time, and other instance-dependent quantities. We identify these additional attributes and make explicit their contributions to the overall sample complexity.

Abstract:In this work we study the Best Policy Identification (BPI) problem in online, tabular Reinforcement Learning. This is an active sequential hypothesis testing problem in which the learner's objective is to identify an optimal policy in a Markov Decision Process (MDP) with high confidence, while minimizing the expected sample complexity to do so. We consider an online setting with deterministic rewards, where the agent must strategically navigate through the MDP in order to effectively explore. Previous works in the literature have provided asymptotically optimal methods for BPI, such as the Navigate and Stop (NaS) algorithm and its variants, however existing analysis remains asymptotic. In this work, we fill that gap by providing the first non-asymptotic sample complexity guarantees for NaS, showing that its sample complexity depends not only on the characteristic time, but also on the connectivity of the underlying MDP, the curvature of the optimal characteristic time, and other instance-dependent quantities. We identify these additional attributes and make explicit their contributions to the overall sample complexity.

Machine Learning (stat.ML); Machine Learning (cs.LG)

arXiv:2607.17201 [stat.ML]

(or arXiv:2607.17201v1 [stat.ML] for this version)

https://doi.org/10.48550/arXiv.2607.17201 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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