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This research tackles hallucination in large language models by introducing the Multi-agent Undercover Gaming (MUG) protocol, which uses counterfactual tests on modified images to identify unreliable agents within a debate framework. By shifting from passive consensus to active probing of evidence integrity, the method establishes a more robust foundation for multimodal reasoning that does not assume all agents are rational. It represents a significant step toward fact-grounded AI systems capable of self-correction through dynamic evidence verification.
Multi-agent Undercover Gaming: Hallucination Removal via Counterfactual Test for Multimodal Reasoning
arXiv:2511.11182v2 Announce Type: replace Abstract: Hallucination continues to pose a major obstacle in the reasoning capabilities of large language models (LLMs). Although the Multi-Agent Debate (MAD) paradigm offers a promising solution by promoting consensus among multiple agents to enhance reliability, it relies on the unrealistic assumption that all debaters are rational and reflective, which is a condition that may not hold when agents themselves are prone to hallucinations. To address this gap, we introduce the Multi-agent Undercover Gaming (MUG) protocol, inspired by social deduction games like "Who is Undercover?". MUG reframes MAD as a process of detecting "undercover" agents (those suffering from hallucinations) by employing multimodal counterfactual tests. Specifically, we modify reference images to introduce counterfactual evidence and observe whether agents can accurately identify these changes, providing ground-truth for identifying hallucinating agents and enabling robust, crowd-powered multimodal reasoning. MUG advances MAD protocols along three key dimensions: (1) enabling factual verification beyond statistical consensus through counterfactual testing; (2) introducing cross-evidence reasoning via dynamically modified evidence sources instead of relying on static inputs; and (3) fostering active reasoning, where agents engage in probing discussions rather than passively answering questions. Collectively, these innovations offer a more reliable and effective framework for multimodal reasoning in LLMs. The source code can be accessed at https://github.com/YongLD/MUG.git.
Abstract:Hallucination continues to pose a major obstacle in the reasoning capabilities of large language models (LLMs). Although the Multi-Agent Debate (MAD) paradigm offers a promising solution by promoting consensus among multiple agents to enhance reliability, it relies on the unrealistic assumption that all debaters are rational and reflective, which is a condition that may not hold when agents themselves are prone to hallucinations. To address this gap, we introduce the Multi-agent Undercover Gaming (MUG) protocol, inspired by social deduction games like "Who is Undercover?". MUG reframes MAD as a process of detecting "undercover" agents (those suffering from hallucinations) by employing multimodal counterfactual tests. Specifically, we modify reference images to introduce counterfactual evidence and observe whether agents can accurately identify these changes, providing ground-truth for identifying hallucinating agents and enabling robust, crowd-powered multimodal reasoning. MUG advances MAD protocols along three key dimensions: (1) enabling factual verification beyond statistical consensus through counterfactual testing; (2) introducing cross-evidence reasoning via dynamically modified evidence sources instead of relying on static inputs; and (3) fostering active reasoning, where agents engage in probing discussions rather than passively answering questions. Collectively, these innovations offer a more reliable and effective framework for multimodal reasoning in LLMs. The source code can be accessed at this https URL.
Artificial Intelligence (cs.AI); Computation and Language (cs.CL); Multiagent Systems (cs.MA); Multimedia (cs.MM)
arXiv:2511.11182 [cs.AI]
(or arXiv:2511.11182v2 [cs.AI] for this version)
https://doi.org/10.48550/arXiv.2511.11182 Focus to learn more arXiv-issued DOI via DataCite
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