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This study reveals that standard reinforcement learning policies trained on rigid contact assumptions fail when deployed on soft, granular terrains like lunar regolith, leading to instability and significantly higher energy costs. The research highlights a critical gap in current legged robot simulations, demonstrating that accurate physical modeling of soft ground interactions is essential for effective extra-terrestrial exploration. For robotics developers, this underscores the necessity of adapting training environments to match specific terrain properties before real-world deployment.
Locomotion analysis of a quadruped interacting with the lunar granular surface
arXiv:2606.10273v1 Announce Type: new Abstract: Deploying legged robots in extra-terrestrial environments includes many challenges due to complex terrain interactions, energy, and thermal constraints. For effective mechanical design of a lunar exploration quadrupedal robot, careful consideration of motor torques, energy expenditure, and cost of transport is required. The lunar surface is composed of granular regolith, which impacts the locomotion of legged robots and their performance. Locomotion algorithms trained with rigid contact assumptions are also ineffective when applied to environments with soft contacts, such as granular surfaces, which can result in instability and poor tracking. In this report, the physical modelling of the granular lunar surface-robot foot contacts is applied to a simulation environment with locomotion trained using Reinforcement Learning. A comparison is conducted between the policy trained on rigid contact and soft contact environments, analysing the gait and locomotion performance metrics. The analysis demonstrates that soft contacts simulating regolith surfaces pose additional challenges for Reinforcement Learning based training, result in a qualitatively different gait, and increase the overall energy expenditure.
Abstract:Deploying legged robots in extra-terrestrial environments includes many challenges due to complex terrain interactions, energy, and thermal constraints. For effective mechanical design of a lunar exploration quadrupedal robot, careful consideration of motor torques, energy expenditure, and cost of transport is required. The lunar surface is composed of granular regolith, which impacts the locomotion of legged robots and their performance. Locomotion algorithms trained with rigid contact assumptions are also ineffective when applied to environments with soft contacts, such as granular surfaces, which can result in instability and poor tracking. In this report, the physical modelling of the granular lunar surface-robot foot contacts is applied to a simulation environment with locomotion trained using Reinforcement Learning. A comparison is conducted between the policy trained on rigid contact and soft contact environments, analysing the gait and locomotion performance metrics. The analysis demonstrates that soft contacts simulating regolith surfaces pose additional challenges for Reinforcement Learning based training, result in a qualitatively different gait, and increase the overall energy expenditure.
Robotics (cs.RO)
arXiv:2606.10273 [cs.RO]
(or arXiv:2606.10273v1 [cs.RO] for this version)
https://doi.org/10.48550/arXiv.2606.10273 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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