În afara temei aiqbench
Această știre a fost preluată de la o sursă pe care o urmărim, dar nu ține de domeniul AI sau cuantic, așa că nu există o perspectivă aiqbench pentru ea.
Lego’s Donkey Kong arcade machine lets Mario jump endless barrels — Miyamoto is reportedly happy

Carl Merriam has designed some of my favorite nostalgia-inducing Lego sets, including the Lego Nintendo Game Boy and Piranha Plant. He's assisted on the incredible Lion Knights' Castle, Galaxy Explorer, and Pirates of Barracuda Bay. Now, he's helped the company create a $200 Donkey Kong arcade machine set that managed to win even Mario creator Shigeru Miyamoto's favor - or so he's told. It doesn't play quite like Donkey Kong, of course. Jumpman, the character that would be renamed Mario, can never reach the top under his own power. But like Lego's $230 pinball machine, it does contain a basic fully functional game. There's a working joyst … Read the full story at The Verge.
Carl Merriam has designed some of my favorite nostalgia-inducing Lego sets, including the Lego Nintendo Game Boy and Piranha Plant. He’s assisted on the incredible Lion Knights’ Castle, Galaxy Explorer, and Pirates of Barracuda Bay. Now, he’s helped the company create a Donkey Kong arcade machine set that managed to win even Mario creator Shigeru Miyamoto’s favor — or so he’s told. It doesn’t play quite like Donkey Kong, of course. Jumpman, the character that would be renamed Mario, can never reach the top under his own power. But like Lego’s $230 pinball machine, it does contain a basic fully functional game. There’s a working joystick to move Mario left and right a bit, and a button…
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