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This research introduces GW-HGNN to optimize resource allocation for low-altitude Gaussian splatting, addressing inefficiencies in drone-based 3D reconstruction caused by varying viewpoints. By transforming rendering losses into graph learning costs, the method achieves a significant reduction in computational latency while maintaining high-fidelity scene generation metrics like PSNR and SSIM. The approach represents a notable advancement in applying heterogeneous graph neural networks to real-time aerial imaging tasks within computer vision.
LAGS: Low-Altitude Gaussian Splatting with Groupwise Heterogeneous Graph Learning
arXiv:2604.16910v2 Announce Type: replace-cross Abstract: Low-altitude Gaussian splatting (LAGS) facilitates 3D scene reconstruction by aggregating aerial images from distributed drones. However, as LAGS prioritizes maximizing reconstruction quality over communication throughput, existing low-altitude resource allocation schemes become inefficient. This inefficiency stems from their failure to account for image diversity introduced by varying viewpoints. To fill this gap, we propose a groupwise heterogeneous graph neural network (GW-HGNN) for LAGS resource allocation. GW-HGNN explicitly models the non-uniform contribution of different image groups to the reconstruction process, thus automatically balancing data fidelity and transmission cost. The key insight of GW-HGNN is to transform LAGS losses and communication constraints into graph learning costs for dual-level message passing. Experiments on real-world LAGS datasets demonstrate that GW-HGNN significantly outperforms state-of-the-art benchmarks across key rendering metrics, including PSNR, SSIM, and LPIPS. Furthermore, GW-HGNN reduces computational latency by approximately 100x compared to the widely-used MOSEK solver, achieving millisecond-level inference suitable for real-time deployment.
Abstract:Low-altitude Gaussian splatting (LAGS) facilitates 3D scene reconstruction by aggregating aerial images from distributed drones. However, as LAGS prioritizes maximizing reconstruction quality over communication throughput, existing low-altitude resource allocation schemes become inefficient. This inefficiency stems from their failure to account for image diversity introduced by varying viewpoints. To fill this gap, we propose a groupwise heterogeneous graph neural network (GW-HGNN) for LAGS resource allocation. GW-HGNN explicitly models the non-uniform contribution of different image groups to the reconstruction process, thus automatically balancing data fidelity and transmission cost. The key insight of GW-HGNN is to transform LAGS losses and communication constraints into graph learning costs for dual-level message passing. Experiments on real-world LAGS datasets demonstrate that GW-HGNN significantly outperforms state-of-the-art benchmarks across key rendering metrics, including PSNR, SSIM, and LPIPS. Furthermore, GW-HGNN reduces computational latency by approximately 100x compared to the widely-used MOSEK solver, achieving millisecond-level inference suitable for real-time deployment.
Computer Vision and Pattern Recognition (cs.CV); Robotics (cs.RO)
arXiv:2604.16910 [cs.CV]
(or arXiv:2604.16910v2 [cs.CV] for this version)
https://doi.org/10.48550/arXiv.2604.16910 Focus to learn more arXiv-issued DOI via DataCite
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