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This paper introduces KPI, a novel framework enabling humanoid robots to execute complex physical interactions by dynamically adjusting controller parameters like stiffness and damping based on real-time force feedback. By decoupling trajectory generation from interaction control, the system allows vision-language agents to issue high-level instructions for tasks such as winch operation or door opening without task-specific code. This advancement represents a significant step toward generalizable whole-body policies capable of handling hard physical contacts with adaptability previously reserved for single-task simulators.
KPI: A Promptable Kernel for Physical Interaction on Humanoids
arXiv:2609.36151v1 Announce Type: new Abstract: Humanoids now walk, balance and reach with remarkable generality: one whole-body tracking policy follows references from a human, or from an end-to-end policy. That generality travels in the trajectory, and a trajectory alone carries limited information about the interaction it should produce: at contact, the executing controller determines how the robot behaves. Single-task policies usually reach hard interactions by optimising trajectory and controller together in simulation; general stacks usually assume a preset or hand-chosen controller. We present KPI, a promptable kernel for physical interaction between the trajectory source and an unmodified whole-body tracker. Instead of a controller fixed before the task, the trajectory source sends a contract: per direction, track, comply, or hold a force range. From tracking error and a wrench estimate, the kernel adapts the arms' stiffness, damping, reference and feedforward toward it at contact rate. We demonstrate KPI through an agentic framework: from one instruction, a vision-language agent writes both the reference trajectory and the contract, with no task-specific code. We demonstrate instruction-driven winch operation, door opening, and box transport, alongside scripted surface-interaction experiments. In the winch demonstration, the humanoid is able to turn a crank to hoist a second robot fully off the ground.
Abstract:Humanoids now walk, balance and reach with remarkable generality: one whole-body tracking policy follows references from a human, or from an end-to-end policy. That generality travels in the trajectory, and a trajectory alone carries limited information about the interaction it should produce: at contact, the executing controller determines how the robot behaves. Single-task policies usually reach hard interactions by optimising trajectory and controller together in simulation; general stacks usually assume a preset or hand-chosen controller. We present KPI, a promptable kernel for physical interaction between the trajectory source and an unmodified whole-body tracker. Instead of a controller fixed before the task, the trajectory source sends a contract: per direction, track, comply, or hold a force range. From tracking error and a wrench estimate, the kernel adapts the arms' stiffness, damping, reference and feedforward toward it at contact rate. We demonstrate KPI through an agentic framework: from one instruction, a vision-language agent writes both the reference trajectory and the contract, with no task-specific code. We demonstrate instruction-driven winch operation, door opening, and box transport, alongside scripted surface-interaction experiments. In the winch demonstration, the humanoid is able to turn a crank to hoist a second robot fully off the ground.
Robotics (cs.RO)
arXiv:2609.36151 [cs.RO]
(or arXiv:2609.36151v1 [cs.RO] for this version)
https://doi.org/10.48550/arXiv.2609.36151 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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