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This arXiv paper studies how audio-capable language models handle speech emotion recognition when the words and the vocal tone conflict. It finds that such mismatches raise error rates in these models, while supervised classifiers on the same features do not show the effect. The authors attribute this to how the models combine text and audio evidence, not to the audio signal itself. Readers building voice-interactive systems should note the finding, though it rests on three models and three corpora, and the authors have released code and data for replication.
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Incongruence-Aware Evaluation of Multimodal Speech Emotion Recognition in Audio Large Language Models

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arXiv:2610.40883v1 Announce Type: new Abstract: Voice-interactive large language models process both what a speaker says and how they say it, yet the two channels do not always agree. We ask whether that disagreement degrades speech emotion recognition. Mapping text and audio into a shared valence-arousal-dominance space, we convert the distance between them into a continuous, threshold-free incongruence score with a two-component Gaussian mixture, and validate the score against human judgement. We evaluate three audiocapable models on acted, conversational and spontaneous speech (eNTERFACE'05, MELD and CMU-MOSEI). With the model held constant across modalities, incongruence raises the odds of error whenever audio is present, in every corpus, after controlling for the ground-truth emotion and for distance in the feature space. Supervised classifiers trained on the same features behave in the opposite way, which suggests that the difficulty lies in how these models combine raw evidence rather than in the signal itself. Text-only effects are unreliable: swapping only the model that reads the transcript reverses their sign on one corpus. Rebuilding the score without the emotion lexicon reproduces the central result, and among six simpler alternatives it is the only label-free score that predicts error in all three corpora. Code, data tables and prompts are released.

Abstract:Voice-interactive large language models process both what a speaker says and how they say it, yet the two channels do not always agree. We ask whether that disagreement degrades speech emotion recognition. Mapping text and audio into a shared valence-arousal-dominance space, we convert the distance between them into a continuous, threshold-free incongruence score with a two-component Gaussian mixture, and validate the score against human judgement. We evaluate three audiocapable models on acted, conversational and spontaneous speech (eNTERFACE'05, MELD and CMU-MOSEI). With the model held constant across modalities, incongruence raises the odds of error whenever audio is present, in every corpus, after controlling for the ground-truth emotion and for distance in the feature space. Supervised classifiers trained on the same features behave in the opposite way, which suggests that the difficulty lies in how these models combine raw evidence rather than in the signal itself. Text-only effects are unreliable: swapping only the model that reads the transcript reverses their sign on one corpus. Rebuilding the score without the emotion lexicon reproduces the central result, and among six simpler alternatives it is the only label-free score that predicts error in all three corpora. Code, data tables and prompts are released.

Artificial Intelligence (cs.AI); Computation and Language (cs.CL); Multimedia (cs.MM); Sound (cs.SD); Audio and Speech Processing (eess.AS)

arXiv:2610.40883 [cs.AI]

(or arXiv:2610.40883v1 [cs.AI] for this version)

https://doi.org/10.48550/arXiv.2610.40883 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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