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This research introduces VIPCGRL, a reinforcement learning framework that aligns procedural content generation for game levels with human intent by fusing text instructions, visual sketches, and level data into a shared embedding space. By optimizing policy alignment through contrastive learning across these modalities, the system significantly improves controllability and design utility in collaborative workflows compared to existing baselines. The work advances AI-driven co-creativity specifically within gaming environments where human-like generation is critical for practical tool adoption.
Human-Aligned Procedural Level Generation Reinforcement Learning via Text-Level-Sketch Shared Representation
arXiv:2508.09860v2 Announce Type: replace Abstract: Human-aligned AI is a critical component of co-creativity, as it enables models to accurately interpret human intent and generate controllable outputs that align with design goals in collaborative content creation. This direction is especially relevant in procedural content generation via reinforcement learning (PCGRL), which is intended to serve as a tool for human designers. However, existing systems often fall short of exhibiting human-centered behavior, limiting the practical utility of AI-driven generation tools in real-world design workflows. In this paper, we propose VIPCGRL (Vision-Instruction PCGRL), a novel deep reinforcement learning framework that incorporates three modalities-text, level, and sketches-to extend control modality and enhance human-likeness. We introduce a shared embedding space trained via quadruple contrastive learning across modalities and human-AI styles, and align the policy using an auxiliary reward based on embedding similarity. Experimental results show that VIPCGRL outperforms existing baselines in human-likeness, as validated by both quantitative metrics and human evaluations. The code and dataset are available at https://github.com/bic4907/VIPCGRL.
Abstract:Human-aligned AI is a critical component of co-creativity, as it enables models to accurately interpret human intent and generate controllable outputs that align with design goals in collaborative content creation. This direction is especially relevant in procedural content generation via reinforcement learning (PCGRL), which is intended to serve as a tool for human designers. However, existing systems often fall short of exhibiting human-centered behavior, limiting the practical utility of AI-driven generation tools in real-world design workflows. In this paper, we propose VIPCGRL (Vision-Instruction PCGRL), a novel deep reinforcement learning framework that incorporates three modalities-text, level, and sketches-to extend control modality and enhance human-likeness. We introduce a shared embedding space trained via quadruple contrastive learning across modalities and human-AI styles, and align the policy using an auxiliary reward based on embedding similarity. Experimental results show that VIPCGRL outperforms existing baselines in human-likeness, as validated by both quantitative metrics and human evaluations. The code and dataset are available at this https URL.
Artificial Intelligence (cs.AI)
arXiv:2508.09860 [cs.AI]
(or arXiv:2508.09860v2 [cs.AI] for this version)
https://doi.org/10.48550/arXiv.2508.09860 Focus to learn more arXiv-issued DOI via DataCite
https://doi.org/10.1109/TG.2026.3713793 Focus to learn more DOI(s) linking to related resources
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