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Glove2Hand addresses a critical gap in computer vision and robotics by synthesizing photorealistic bare hands from multi-modal glove data while preserving essential physical contact forces and motion signals. The accompanying HandSense dataset provides synchronized tactile and IMU inputs, offering a robust foundation for improving contact estimation and hand tracking under severe occlusion. This approach effectively bridges the limitation of conventional video lacking physical dynamics, enabling more reliable interaction modeling for AR/VR and robotic applications.
Glove2Hand: Synthesizing Natural Hand-Object Interaction from Multi-Modal Sensing Gloves
arXiv:2603.20850v2 Announce Type: replace-cross Abstract: Understanding hand-object interaction (HOI) is fundamental to computer vision, robotics, and AR/VR. However, conventional hand videos often lack essential physical information such as contact forces and motion signals, and are prone to frequent occlusions. To address the challenges, we present Glove2Hand, a framework that translates multi-modal sensing glove HOI videos into photorealistic bare hands, while faithfully preserving the underlying physical interaction dynamics. We introduce a novel 3D Gaussian hand model that ensures temporal rendering consistency. The rendered hand is seamlessly integrated into the scene using a diffusion-based hand restorer, which effectively handles complex hand-object interactions and non-rigid deformations. Leveraging Glove2Hand, we create HandSense, the first multi-modal HOI dataset featuring glove-to-hand videos with synchronized tactile and IMU signals. We demonstrate that HandSense significantly enhances downstream bare-hand applications, including video-based contact estimation and hand tracking under severe occlusion.
Abstract:Understanding hand-object interaction (HOI) is fundamental to computer vision, robotics, and AR/VR. However, conventional hand videos often lack essential physical information such as contact forces and motion signals, and are prone to frequent occlusions. To address the challenges, we present Glove2Hand, a framework that translates multi-modal sensing glove HOI videos into photorealistic bare hands, while faithfully preserving the underlying physical interaction dynamics. We introduce a novel 3D Gaussian hand model that ensures temporal rendering consistency. The rendered hand is seamlessly integrated into the scene using a diffusion-based hand restorer, which effectively handles complex hand-object interactions and non-rigid deformations. Leveraging Glove2Hand, we create HandSense, the first multi-modal HOI dataset featuring glove-to-hand videos with synchronized tactile and IMU signals. We demonstrate that HandSense significantly enhances downstream bare-hand applications, including video-based contact estimation and hand tracking under severe occlusion.
CVPR 2026 Highlight. This version includes the motion retarget process in the appendix
Computer Vision and Pattern Recognition (cs.CV); Robotics (cs.RO)
arXiv:2603.20850 [cs.CV]
(or arXiv:2603.20850v2 [cs.CV] for this version)
https://doi.org/10.48550/arXiv.2603.20850 Focus to learn more arXiv-issued DOI via DataCite
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