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GenStream represents a significant shift in video transmission by leveraging generative AI to replace pixel data with semantic metadata like skeletal keypoints and 3D background models. This approach achieves extreme compression rates, particularly for human-centric content where motion is limited to salient actors against static backgrounds. While the computational load shifts to the client device, the framework paves the way for scalable, high-fidelity streaming in volumetric avatar synthesis and personalized viewing experiences.
GenStream: Semantic Streaming Framework for Generative Reconstruction of Human-centric Media
arXiv:2609.18634v1 Announce Type: cross Abstract: Video streaming dominates global internet traffic, yet conventional pipelines remain inefficient for structured, human-centric content such as sports, performance, or interactive media. Standard codecs re-encode entire frames, foreground and background alike, treating all pixels uniformly and ignoring the semantic structure of the scene. This leads to significant bandwidth waste, particularly in scenarios where backgrounds are static and motion is constrained to a few salient actors. We introduce GenStream, a semantic streaming framework that replaces dense video frames with compact, structured metadata. Instead of transmitting pixels, GenStream encodes each scene as a combination of skeletal keypoints, camera viewpoint parameters, and a static 3D background model. These elements are transmitted to the client, where a generative model reconstructs photorealistic human figures and composites them into the 3D scene from the original viewpoint. This paradigm enables extreme compression, achieving over 99.9% bandwidth reduction compared to HEVC for the continuous data stream. We partially validate GenStream on Olympic figure skating footage and demonstrate potential for high perceptual fidelity under minimal data. While acknowledging the significant computational costs shifted to the client and challenges in generalization, GenStream opens new directions in volumetric avatar synthesis, canonical 3D actor fusion across views, and personalized viewing experiences, laying the groundwork for scalable, intelligent streaming in the post-codec era.
Abstract:Video streaming dominates global internet traffic, yet conventional pipelines remain inefficient for structured, human-centric content such as sports, performance, or interactive media. Standard codecs re-encode entire frames, foreground and background alike, treating all pixels uniformly and ignoring the semantic structure of the scene. This leads to significant bandwidth waste, particularly in scenarios where backgrounds are static and motion is constrained to a few salient actors. We introduce GenStream, a semantic streaming framework that replaces dense video frames with compact, structured metadata. Instead of transmitting pixels, GenStream encodes each scene as a combination of skeletal keypoints, camera viewpoint parameters, and a static 3D background model. These elements are transmitted to the client, where a generative model reconstructs photorealistic human figures and composites them into the 3D scene from the original viewpoint. This paradigm enables extreme compression, achieving over 99.9% bandwidth reduction compared to HEVC for the continuous data stream. We partially validate GenStream on Olympic figure skating footage and demonstrate potential for high perceptual fidelity under minimal data. While acknowledging the significant computational costs shifted to the client and challenges in generalization, GenStream opens new directions in volumetric avatar synthesis, canonical 3D actor fusion across views, and personalized viewing experiences, laying the groundwork for scalable, intelligent streaming in the post-codec era.
9 pages. Published at ACM MM 2025. Code: this https URL
Computer Vision and Pattern Recognition (cs.CV); Artificial Intelligence (cs.AI); Multimedia (cs.MM)
arXiv:2609.18634 [cs.CV]
(or arXiv:2609.18634v1 [cs.CV] for this version)
https://doi.org/10.48550/arXiv.2609.18634 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
In Proceedings of the 33rd ACM International Conference on Multimedia 2025 (MM '25). ACM, New York, NY, USA, 12276-12284
https://doi.org/10.1145/3746027.3758153 Focus to learn more DOI(s) linking to related resources
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