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This research presents a novel geometric approach to frame-synchronous hand gesture detection that eliminates the need for classifiers or training data by treating gestures as zero-crossings of continuous algebraic quantities. By leveraging cross-product invariants derived from palm edges, the method achieves sub-sample precision (6.7 ms latency) and maintains robustness against mirroring and scale variations without calibration. This advancement shifts gesture recognition from interval-based classification to instant physical alignment, offering a significant improvement for applications requiring strict temporal synchronization.
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Frame-Synchronous Hand Gesture Detection by Projected Winding Order

arXiv4 min de cititArticolul și perspectiva sunt în engleză.

arXiv:2609.13269v1 Announce Type: cross Abstract: Gesture recognition on video is normally posed as classification: label each frame, then act on the label. That is adequate for control, where a command may be obeyed several frames late without a user noticing, and inadequate for synchronisation, where an output must be aligned to the frame on which the gesture physically occurred. We take the synchronisation problem for one common movement, the rotation of an open hand about its long axis, and show that it admits an exact solution needing no classifier, no training data and no calibration. Let s be the normalised two-dimensional cross product of the two palm edges at the wrist and the outer knuckles, under the projection the camera already performs. We prove that s factorises as k(theta)cos(theta) with |k| > 0 everywhere, so s vanishes exactly when the palm is edge-on and its sign tracks the face presented to the camera. Detection is therefore a zero crossing of one scalar, which yields an instant rather than an interval, and we prove the criterion invariant to image mirroring, hand scale and handedness, all from its algebraic form rather than from the landmark estimator. A two-handed interaction uses four fingertips as a window onto a restyled version of the same scene. We give a coverage predicate that stays correct when the hands cross, where the usual triangulation does not, and derive each free parameter of the three stylisation operators from a noise statistic rather than by inspection. Against a corpus with exact ground truth the criterion detects 95% of flips with no false positive in 240 near-miss sequences, and places each within 6.7 ms on average of the instant it occurred, a sixth of the interval at which the hand is observed, against 23.0 ms for reporting the bracketing sample. Reporting an event more finely than one samples follows from treating a gesture as the zero of a continuous quantity rather than a label.

Abstract:Gesture recognition on video is normally posed as classification: label each frame, then act on the label. That is adequate for control, where a command may be obeyed several frames late without a user noticing, and inadequate for synchronisation, where an output must be aligned to the frame on which the gesture physically occurred. We take the synchronisation problem for one common movement, the rotation of an open hand about its long axis, and show that it admits an exact solution needing no classifier, no training data and no calibration. Let s be the normalised two-dimensional cross product of the two palm edges at the wrist and the outer knuckles, under the projection the camera already performs. We prove that s factorises as k(theta)cos(theta) with |k| > 0 everywhere, so s vanishes exactly when the palm is edge-on and its sign tracks the face presented to the camera. Detection is therefore a zero crossing of one scalar, which yields an instant rather than an interval, and we prove the criterion invariant to image mirroring, hand scale and handedness, all from its algebraic form rather than from the landmark estimator. A two-handed interaction uses four fingertips as a window onto a restyled version of the same scene. We give a coverage predicate that stays correct when the hands cross, where the usual triangulation does not, and derive each free parameter of the three stylisation operators from a noise statistic rather than by inspection. Against a corpus with exact ground truth the criterion detects 95% of flips with no false positive in 240 near-miss sequences, and places each within 6.7 ms on average of the instant it occurred, a sixth of the interval at which the hand is observed, against 23.0 ms for reporting the bracketing sample. Reporting an event more finely than one samples follows from treating a gesture as the zero of a continuous quantity rather than a label.

17 pages, 3 figures, 2 tables. Implementation, evaluation and figure-generating code: this https URL. Live deployment: this https URL. The evaluation runs in a browser against the shipped modules, so every figure can be reproduced by opening a page

Computer Vision and Pattern Recognition (cs.CV); Graphics (cs.GR); Human-Computer Interaction (cs.HC); Machine Learning (cs.LG)

I.4.8; I.3.3; H.5.2

arXiv:2609.13269 [cs.CV]

(or arXiv:2609.13269v1 [cs.CV] for this version)

https://doi.org/10.48550/arXiv.2609.13269 arXiv-issued DOI via DataCite (pending registration)

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