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This arXiv preprint proposes a vision-language-action policy that predicts where to look next, cropping high-resolution regions from external cameras in place of a wrist-mounted camera. The reported gains (52.1% to 70.8% and 77.1% success on real-world tasks) come from one lab's evaluation across four task suites, so they need independent replication. For AI readers, the useful takeaway is that learned active perception can recover fine detail lost to low-resolution inputs, a design choice that may matter for robot policies beyond this setup.
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FoveaVLA: Foveation Actions Replace the Wrist Camera in VLAs

arXiv2 min de cititArticolul și perspectiva sunt în engleză.

arXiv:2610.20064v1 Announce Type: cross Abstract: We present FoveaVLA, a Vision-Language-Action (VLA) model that replaces the wrist camera with learned foveation actions. Wrist cameras provide close-up detail but restrict the view to the end-effector's surroundings. External cameras see the whole scene, but the policy receives them at low resolution, so the fine detail needed for manipulation is lost. FoveaVLA recovers this detail by predicting, alongside each action chunk, the interaction region to observe at the next policy query. The policy then receives crops of these regions, taken from the original-resolution images, together with the full views. We build FoveaVLA on $\pi_{0.5}$ in two configurations, Single and Dual, using one or two external stereo cameras with full and foveal RGB and depth inputs, and post-train both on DROID with RoboInter interaction annotations. Across four real-world task suites, FoveaVLA-Single achieves 70.8% success with one external RGB-D view, and FoveaVLA-Dual achieves 77.1%, versus 52.1% for the wrist-equipped $\pi_{0.5}$. Both match the baseline on plain pick-and-place and improve success with distractors, cloth manipulation, and far-away objects.

Abstract:We present FoveaVLA, a Vision-Language-Action (VLA) model that replaces the wrist camera with learned foveation actions. Wrist cameras provide close-up detail but restrict the view to the end-effector's surroundings. External cameras see the whole scene, but the policy receives them at low resolution, so the fine detail needed for manipulation is lost. FoveaVLA recovers this detail by predicting, alongside each action chunk, the interaction region to observe at the next policy query. The policy then receives crops of these regions, taken from the original-resolution images, together with the full views. We build FoveaVLA on $\pi_{0.5}$ in two configurations, Single and Dual, using one or two external stereo cameras with full and foveal RGB and depth inputs, and post-train both on DROID with RoboInter interaction annotations. Across four real-world task suites, FoveaVLA-Single achieves 70.8% success with one external RGB-D view, and FoveaVLA-Dual achieves 77.1%, versus 52.1% for the wrist-equipped $\pi_{0.5}$. Both match the baseline on plain pick-and-place and improve success with distractors, cloth manipulation, and far-away objects.

Robotics (cs.RO); Artificial Intelligence (cs.AI)

arXiv:2610.20064 [cs.RO]

(or arXiv:2610.20064v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2610.20064 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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