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The paper uses vision-language models as feedback loops for reward design in high-dimensional musculoskeletal control, replacing handcrafted rewards with iterative VLM assessments. The evidence is still a preprint's claims about locomotion and manipulation, so readers should look for benchmarks against hand-designed rewards and for how well the approach transfers beyond the simulated musculoskeletal models. The work is relevant to anyone tracking how language models can supply reward signals for embodied learning.
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Embodied Learning of Reward for Musculoskeletal Control with Vision Language Models

arXiv2 min de cititArticolul și perspectiva sunt în engleză.

arXiv:2512.23077v2 Announce Type: replace Abstract: Discovering effective reward functions remains a fundamental challenge in motor control of high-dimensional musculoskeletal systems. While humans can describe movement goals explicitly such as "walking forward with an upright posture," the underlying control strategies that realize these goals are largely implicit, making it difficult to directly design rewards from high-level goals and natural language descriptions. We introduce Motion from Vision-Language Representation (MoVLR), a framework that leverages vision-language models (VLMs) to bridge the gap between goal specification and movement control. Rather than relying on handcrafted rewards, MoVLR iteratively explores the reward space through iterative interaction between control optimization and VLM feedback, aligning control policies with physically coordinated behaviors. Our approach transforms language and vision-based assessments into structured guidance for embodied learning, enabling the discovery and refinement of reward functions for high-dimensional musculoskeletal locomotion and manipulation. These results suggest that VLMs can effectively ground abstract motion descriptions in the implicit principles governing physiological motor control.

Abstract:Discovering effective reward functions remains a fundamental challenge in motor control of high-dimensional musculoskeletal systems. While humans can describe movement goals explicitly such as "walking forward with an upright posture," the underlying control strategies that realize these goals are largely implicit, making it difficult to directly design rewards from high-level goals and natural language descriptions. We introduce Motion from Vision-Language Representation (MoVLR), a framework that leverages vision-language models (VLMs) to bridge the gap between goal specification and movement control. Rather than relying on handcrafted rewards, MoVLR iteratively explores the reward space through iterative interaction between control optimization and VLM feedback, aligning control policies with physically coordinated behaviors. Our approach transforms language and vision-based assessments into structured guidance for embodied learning, enabling the discovery and refinement of reward functions for high-dimensional musculoskeletal locomotion and manipulation. These results suggest that VLMs can effectively ground abstract motion descriptions in the implicit principles governing physiological motor control.

Robotics (cs.RO)

arXiv:2512.23077 [cs.RO]

(or arXiv:2512.23077v2 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2512.23077 Focus to learn more arXiv-issued DOI via DataCite

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