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CrossBFM addresses the critical bottleneck of embodiment-specific latent spaces in Behavior Foundation Models by introducing a unified encoder that distills shared behavior representations across different robots. This approach drastically reduces training costs from hundreds of GPU-hours to under eleven while enabling effective transfer of motion tracking, pose reaching, and reward optimization between morphologically similar humanoids. The method demonstrates that treating the latent space as a universal asset significantly improves scalability without sacrificing control precision.
CrossBFM: Distilling a Shared Latent Behavior Space Across Humanoid Embodiments
arXiv:2609.38087v1 Announce Type: new Abstract: Behavior Foundation Models (BFMs) give humanoids a promptable policy over a latent behavior space, enabling one single vector to represent a motion to imitate, a pose to reach, or a reward to maximize. Forward-Backward representations successfully produce such spaces, but at the cost of hundreds of GPU-hours for a single robot. Moreover, when the training process is repeated for a second robot, it produces a second space unrelated to the first, resulting in embodiment-specific latents that do not unify or transfer. We address these problems with CrossBFM, treating the latent space as the transferable asset for various embodiments. As retargeting provides frame-level cross-embodiment correspondence, we propose a unified encoder architecture with no robot-specific parameters for distilling the behavior space to address all training embodiments simultaneously in less than a GPU-hour. Following this encoder, latent-conditioned trackers turn the distilled latent into whole-body control in a conventional PPO training manner in just 10 more GPU-hours. On three distilled humanoids, all three prompting modes transfer: motion tracking with latent-conditioned policy losing only $0.025$ rad to its joint-conditioned counterpart, smooth goal reaching between poses with no falls, and reward optimization for all $41$ reward prompts. Our experiments further reveal that 1) regressing the encoder on a quarter of the motion corpus costs only $5\%$ of tracking performance and 2) training the encoder on a subset of robots and evaluating on an unseen one recovers up to $89\%$ of the tracking performance of seen robots, demonstrating cross-embodiment generalization to morphologically similar robots. We also verify the pipeline on real robots across all three prompting modes and with flow-based generated latents. Project website: https://dotandung.github.io/crossbfm/
Abstract:Behavior Foundation Models (BFMs) give humanoids a promptable policy over a latent behavior space, enabling one single vector to represent a motion to imitate, a pose to reach, or a reward to maximize. Forward-Backward representations successfully produce such spaces, but at the cost of hundreds of GPU-hours for a single robot. Moreover, when the training process is repeated for a second robot, it produces a second space unrelated to the first, resulting in embodiment-specific latents that do not unify or transfer. We address these problems with CrossBFM, treating the latent space as the transferable asset for various embodiments. As retargeting provides frame-level cross-embodiment correspondence, we propose a unified encoder architecture with no robot-specific parameters for distilling the behavior space to address all training embodiments simultaneously in less than a GPU-hour. Following this encoder, latent-conditioned trackers turn the distilled latent into whole-body control in a conventional PPO training manner in just 10 more GPU-hours. On three distilled humanoids, all three prompting modes transfer: motion tracking with latent-conditioned policy losing only $0.025$ rad to its joint-conditioned counterpart, smooth goal reaching between poses with no falls, and reward optimization for all $41$ reward prompts. Our experiments further reveal that 1) regressing the encoder on a quarter of the motion corpus costs only $5\%$ of tracking performance and 2) training the encoder on a subset of robots and evaluating on an unseen one recovers up to $89\%$ of the tracking performance of seen robots, demonstrating cross-embodiment generalization to morphologically similar robots. We also verify the pipeline on real robots across all three prompting modes and with flow-based generated latents. Project website: this https URL
Robotics (cs.RO)
arXiv:2609.38087 [cs.RO]
(or arXiv:2609.38087v1 [cs.RO] for this version)
https://doi.org/10.48550/arXiv.2609.38087 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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