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ConTrack addresses the kinematic gap in robot manipulation by using a reinforcement learning framework that treats object tracking as a constraint while adapting motion fidelity online. This approach eliminates the need for per-sequence reward tuning and stabilizes long-horizon learning through an adaptive reset library that reuses reachable simulator states. The method significantly improves success rates and pose accuracy on real robots while preserving joint and contact fidelity compared to prior arts.
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ConTrack: Constrained Hand Motion Tracking with Adaptive Trade-off Control

arXiv2 min de cititArticolul și perspectiva sunt în engleză.

arXiv:2606.03177v1 Announce Type: new Abstract: Human demonstrations provide strong priors for robot manipulation, yet it is non-trivial to transfer them to execute on real robots due to the kinematic gap. In dexterous manipulation, it remains challenging to track long-horizon, contact-rich sequences even in simulators: a reference-tracking policy must keep objects on their target trajectories while preserving demonstrated joint motion and contact timing. Existing approaches often rely on hand-crafted reward tuning that require per-sequence tuning and break under limited interaction budgets. We introduce ConTrack, a reinforcement learning (RL) framework that scales with tracking data. ConTrack treats object tracking as a constraint and allocates remaining control authority to motion fidelity, which allows it to adapt task--style trade-offs online using a dual-variable update. In addition, ConTrack also stabilizes long-horizon learning with an adaptive mid-trajectory reset library that reuses policy-reachable simulator states. Our qualitative and quantitative results in simulation tracking and real robot demonstrate that ConTrack improves success and object pose accuracy significantly over prior arts while preserving joint and contact fidelity. Website: https://www.lyt0112.com/projects/ConTrack.

Abstract:Human demonstrations provide strong priors for robot manipulation, yet it is non-trivial to transfer them to execute on real robots due to the kinematic gap. In dexterous manipulation, it remains challenging to track long-horizon, contact-rich sequences even in simulators: a reference-tracking policy must keep objects on their target trajectories while preserving demonstrated joint motion and contact timing. Existing approaches often rely on hand-crafted reward tuning that require per-sequence tuning and break under limited interaction budgets. We introduce ConTrack, a reinforcement learning (RL) framework that scales with tracking data. ConTrack treats object tracking as a constraint and allocates remaining control authority to motion fidelity, which allows it to adapt task--style trade-offs online using a dual-variable update. In addition, ConTrack also stabilizes long-horizon learning with an adaptive mid-trajectory reset library that reuses policy-reachable simulator states. Our qualitative and quantitative results in simulation tracking and real robot demonstrate that ConTrack improves success and object pose accuracy significantly over prior arts while preserving joint and contact fidelity. Website: this https URL.

Robotics (cs.RO)

arXiv:2606.03177 [cs.RO]

(or arXiv:2606.03177v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2606.03177 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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