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The paper tackles a concrete efficiency problem in world action models, which jointly predict future video frames and robot actions: dense future-frame tokens slow inference. CF-Prune is training-free and prunes those tokens using attention signals from early denoising steps. The reported 1.19-1.33x speedups come from simulation benchmarks and a few real-world tasks, so readers should check how well they transfer to deployed robots.
Complementary Future Token Pruning for World Action Models
arXiv:2610.19957v1 Announce Type: new Abstract: World action models (WAMs) jointly predict future visual states and robot actions, but processing dense future-frame tokens incurs substantial inference latency. We propose CF-Prune, a training-free framework for pruning future-frame tokens in pretrained WAMs. Our key insight is that future visual predictions support action generation and therefore need not preserve every visual detail required for high-fidelity video synthesis. CF-Prune combines instruction and action attention to identify task-relevant tokens during the initial denoising forward pass, even when future-frame and action representations remain highly noisy. An entropy-based phase identification mechanism further retains dense computation during precision phases to mitigate pruning-induced performance degradation. Experiments on RoboLab, RoboCasa, and real-world manipulation tasks demonstrate consistent inference speedups. At a 35% pruning ratio, CF-Prune achieves average speedups of 1.19-1.27x while improving task success rates. At a 50% pruning ratio, it achieves 1.29-1.33x average speedups on both simulation benchmarks, with overall success rates within 1.0 percentage point of the baseline.
Abstract:World action models (WAMs) jointly predict future visual states and robot actions, but processing dense future-frame tokens incurs substantial inference latency. We propose CF-Prune, a training-free framework for pruning future-frame tokens in pretrained WAMs. Our key insight is that future visual predictions support action generation and therefore need not preserve every visual detail required for high-fidelity video synthesis. CF-Prune combines instruction and action attention to identify task-relevant tokens during the initial denoising forward pass, even when future-frame and action representations remain highly noisy. An entropy-based phase identification mechanism further retains dense computation during precision phases to mitigate pruning-induced performance degradation. Experiments on RoboLab, RoboCasa, and real-world manipulation tasks demonstrate consistent inference speedups. At a 35% pruning ratio, CF-Prune achieves average speedups of 1.19-1.27x while improving task success rates. At a 50% pruning ratio, it achieves 1.29-1.33x average speedups on both simulation benchmarks, with overall success rates within 1.0 percentage point of the baseline.
Robotics (cs.RO)
arXiv:2610.19957 [cs.RO]
(or arXiv:2610.19957v1 [cs.RO] for this version)
https://doi.org/10.48550/arXiv.2610.19957 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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