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CoHuB introduces a critical simulation benchmark addressing the gap in evaluating multi-humanoid collaboration under egocentric visual observations, a key requirement for real-world physical tasks. By providing synchronized demonstrations and diverse task patterns, it establishes a foundational dataset for developing coordinated perception and control policies in advanced robotics systems. This work directly advances machine learning research by shifting focus from single-agent skills to complex, cooperative visuomotor interactions.
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CoHuB: A Simulation Benchmark for Multi-Humanoid Collaboration

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arXiv:2609.34782v1 Announce Type: cross Abstract: Many physical tasks in human environments require collaboration, from assisting a partner to jointly manipulating an object. Yet, existing humanoid benchmarks largely focus on single-humanoid skills and lack evaluation of multi-humanoid collaboration under egocentric visual observations. We introduce CoHuB (Collaborative Multi-Humanoid Benchmark), a simulation benchmark for multi-humanoid collaboration under egocentric visual observations. CoHuB provides 10 tasks, eight with two humanoids and two with three humanoids, spanning diverse collaboration patterns. We also provide synchronized demonstrations collected through a multi-operator VR teleoperation pipeline, in which each operator controls one humanoid from its egocentric view. Experiments with representative visuomotor policies reveal substantial challenges across different forms of coordinated perception and control. CoHuB provides a foundation for developing and evaluating multi-humanoid collaboration policies.

Abstract:Many physical tasks in human environments require collaboration, from assisting a partner to jointly manipulating an object. Yet, existing humanoid benchmarks largely focus on single-humanoid skills and lack evaluation of multi-humanoid collaboration under egocentric visual observations. We introduce CoHuB (Collaborative Multi-Humanoid Benchmark), a simulation benchmark for multi-humanoid collaboration under egocentric visual observations. CoHuB provides 10 tasks, eight with two humanoids and two with three humanoids, spanning diverse collaboration patterns. We also provide synchronized demonstrations collected through a multi-operator VR teleoperation pipeline, in which each operator controls one humanoid from its egocentric view. Experiments with representative visuomotor policies reveal substantial challenges across different forms of coordinated perception and control. CoHuB provides a foundation for developing and evaluating multi-humanoid collaboration policies.

Robotics (cs.RO); Artificial Intelligence (cs.AI); Computer Vision and Pattern Recognition (cs.CV); Machine Learning (cs.LG)

arXiv:2609.34782 [cs.RO]

(or arXiv:2609.34782v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2609.34782 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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