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This research introduces CODESKILL, a reinforcement learning framework that transforms coding agent trajectories into reusable procedural skills to enable self-evolution. By optimizing skill extraction and maintenance policies, the system significantly improves task completion rates on standard software engineering benchmarks without relying on static prompts or simple memory baselines. The work addresses a critical gap in how AI agents can compactly encode and evolve their own experience for future problem-solving.
CODESKILL: Learning Self-Evolving Skills for Coding Agents
arXiv:2605.25430v2 Announce Type: replace Abstract: Coding agents produce rich trajectories while solving software-engineering tasks. To enable agent self-evolution, these trajectories can be distilled into reusable procedural skills that compactly encode experience to guide future behavior. However, existing skill construction and maintenance methods often rely on fixed prompts and heuristic update rules, leaving it unclear how knowledge should be selected, abstracted, and maintained to best serve downstream agents. We propose CODESKILL, an LLM-based framework that reformulates skill extraction and skill-bank maintenance as a learnable management policy. CODESKILL extracts multi-granularity procedural skills from coding-agent trajectories, evolves skills with new experience, and maintains a compact skill bank for future task solving. We train CODESKILL with reinforcement learning, using a hybrid reward that combines dense rubric-based skill-quality feedback with sparse verifiable execution feedback from the frozen downstream agent. Experiments on EnvBench, SWE-Bench Verified, and Terminal-Bench 2 show that CODESKILL improves average pass rate by 11.03 over the no-skill baseline and by 5.10 over the strongest prompt-based or memory baseline, while maintaining a compact skill bank.
Abstract:Coding agents produce rich trajectories while solving software-engineering tasks. To enable agent self-evolution, these trajectories can be distilled into reusable procedural skills that compactly encode experience to guide future behavior. However, existing skill construction and maintenance methods often rely on fixed prompts and heuristic update rules, leaving it unclear how knowledge should be selected, abstracted, and maintained to best serve downstream agents. We propose CODESKILL, an LLM-based framework that reformulates skill extraction and skill-bank maintenance as a learnable management policy. CODESKILL extracts multi-granularity procedural skills from coding-agent trajectories, evolves skills with new experience, and maintains a compact skill bank for future task solving. We train CODESKILL with reinforcement learning, using a hybrid reward that combines dense rubric-based skill-quality feedback with sparse verifiable execution feedback from the frozen downstream agent. Experiments on EnvBench, SWE-Bench Verified, and Terminal-Bench 2 show that CODESKILL improves average pass rate by 11.03 over the no-skill baseline and by 5.10 over the strongest prompt-based or memory baseline, while maintaining a compact skill bank.
Artificial Intelligence (cs.AI)
arXiv:2605.25430 [cs.AI]
(or arXiv:2605.25430v2 [cs.AI] for this version)
https://doi.org/10.48550/arXiv.2605.25430 Focus to learn more arXiv-issued DOI via DataCite
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