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The paper studies whether learned world models in continual reinforcement learning can reuse knowledge after the physical environment changes. Its main finding is that zero-shot reuse can degrade sharply, and that the degradation depends on how observations are represented, so learned latent spaces do not automatically provide the invariances reuse requires. The results are small-scale, using FourRooms grid tasks with Dyna-Q and TD-MPC, so they point to a research direction rather than a validated method. For ML readers working on model-based RL or lifelong learning, the practical takeaway is that representation design is a central bottleneck to test for early.
Before We Adapt: The Zero-Shot Generalization Bottleneck in Continual World Models
arXiv:2610.41041v1 Announce Type: new Abstract: Continual reinforcement learning (CRL) requires agents to operate under environmental changes while reusing prior knowledge whenever possible. We argue that model-based reinforcement learning provides a promising framework for this setting because learned world models (WMs) can, in principle, support change detection, knowledge reuse, adaptation, and acquisition of new knowledge. However, such benefits depend heavily on whether the learned model can generalize beyond the contexts in which it was trained. In this work, we propose to formulate this problem with a contextual Markov decision process in which context is decomposed into behavioral and physical components. This view organizes continual WM learning into reuse, adaptation, and acquisition of new knowledge. As a first step, we study direct reuse when behavioral rules remain unchanged. Using Dyna-Q and TD-MPC in controlled FourRooms tasks, we find that zero-shot reuse can degrade substantially under physical-context changes and that this behavior depends strongly on the observation representation used by the WM. Additional ablation studies and latent-space diagnostics suggest that learned representations do not automatically provide the invariances needed for reuse. These results identify representation generalization as an important bottleneck for reliable world-model reuse in CRL.
Abstract:Continual reinforcement learning (CRL) requires agents to operate under environmental changes while reusing prior knowledge whenever possible. We argue that model-based reinforcement learning provides a promising framework for this setting because learned world models (WMs) can, in principle, support change detection, knowledge reuse, adaptation, and acquisition of new knowledge. However, such benefits depend heavily on whether the learned model can generalize beyond the contexts in which it was trained. In this work, we propose to formulate this problem with a contextual Markov decision process in which context is decomposed into behavioral and physical components. This view organizes continual WM learning into reuse, adaptation, and acquisition of new knowledge. As a first step, we study direct reuse when behavioral rules remain unchanged. Using Dyna-Q and TD-MPC in controlled FourRooms tasks, we find that zero-shot reuse can degrade substantially under physical-context changes and that this behavior depends strongly on the observation representation used by the WM. Additional ablation studies and latent-space diagnostics suggest that learned representations do not automatically provide the invariances needed for reuse. These results identify representation generalization as an important bottleneck for reliable world-model reuse in CRL.
Machine Learning (cs.LG)
arXiv:2610.41041 [cs.LG]
(or arXiv:2610.41041v1 [cs.LG] for this version)
https://doi.org/10.48550/arXiv.2610.41041 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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