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This research advances autonomous robotics in hazardous mining environments by deploying a real-time RGB-D perception pipeline for hydraulic impact hammers. The system integrates instance segmentation with point cloud processing to generate safe operating poses on embedded hardware at 10 Hz latency, enabling responsive closed-loop automation without external robots.
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A real-time RGB-D perception pipeline for autonomous impact hammers in mining: self-filtering, rock segmentation and rock-breaking poses generation

arXiv2 min de cititArticolul și perspectiva sunt în engleză.

arXiv:2607.20748v1 Announce Type: new Abstract: Impact hammers, also known as rock-breakers, are essential machines in mining operations, where they perform secondary reduction. In underground mining, these machines are typically teleoperated, limiting operational efficiency. This paper presents a real-time RGB-D perception pipeline as a step towards automating the operation of hydraulic impact hammers used in mining. The proposed system simultaneously generates operationally feasible rock-breaking poses and a robot-free 3D representation of the workspace. The proposed approach combines image-based instance segmentation with geometric point cloud processing, and operates on embedded hardware at approximately 10 Hz with a total latency of around 675 ms, enabling responsive closed-loop behavior when integrated with a control system. Experimental results in a representative scaled scenario demonstrate that the proposed system is suitable for real-time autonomous impact hammer operation.

Abstract:Impact hammers, also known as rock-breakers, are essential machines in mining operations, where they perform secondary reduction. In underground mining, these machines are typically teleoperated, limiting operational efficiency. This paper presents a real-time RGB-D perception pipeline as a step towards automating the operation of hydraulic impact hammers used in mining. The proposed system simultaneously generates operationally feasible rock-breaking poses and a robot-free 3D representation of the workspace. The proposed approach combines image-based instance segmentation with geometric point cloud processing, and operates on embedded hardware at approximately 10 Hz with a total latency of around 675 ms, enabling responsive closed-loop behavior when integrated with a control system. Experimental results in a representative scaled scenario demonstrate that the proposed system is suitable for real-time autonomous impact hammer operation.

Robotics (cs.RO); Computer Vision and Pattern Recognition (cs.CV)

arXiv:2607.20748 [cs.RO]

(or arXiv:2607.20748v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2607.20748 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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