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This article introduces 4DCodeBench, a novel benchmark evaluating AI agents' ability to reconstruct dynamic physical scenes from video using executable code. The study highlights a critical gap where current frontier models excel at static reconstruction but struggle to accurately simulate complex dynamics like fluid flow and fracture. This work is essential for advancing research in inverse graphics and physics-informed machine learning within the AI community.
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4DCodeBench: Benchmarking Agents on Inverse Graphics of Dynamic Scenes

arXiv2 min de cititArticolul și perspectiva sunt în engleză.

arXiv:2610.03715v1 Announce Type: cross Abstract: We introduce 4DCodeBench, a benchmark for 4D inverse graphics through code generation, in which agents reconstruct dynamic scenes from video as executable graphics programs. To accomplish this, agents must translate visual observations into compact representations of scene structure and dynamics, by implementing abstractions such as physical simulations to reproduce complex behavior. To evaluate this capability, we curate a set of real-world videos and construct synthetic scenes spanning diverse physical phenomena, including deformation, fluid flow, and fracture. We perform extensive benchmarking of frontier models, finding that strong static reconstruction capabilities do not yet translate into reliable reconstruction of complex dynamics. 4DCodeBench provides a testbed for tracking progress toward agents that can interpret the dynamics of the world through code. Our benchmark is available at https://github.com/4DCodeBench/4DCodeBench

Abstract:We introduce 4DCodeBench, a benchmark for 4D inverse graphics through code generation, in which agents reconstruct dynamic scenes from video as executable graphics programs. To accomplish this, agents must translate visual observations into compact representations of scene structure and dynamics, by implementing abstractions such as physical simulations to reproduce complex behavior. To evaluate this capability, we curate a set of real-world videos and construct synthetic scenes spanning diverse physical phenomena, including deformation, fluid flow, and fracture. We perform extensive benchmarking of frontier models, finding that strong static reconstruction capabilities do not yet translate into reliable reconstruction of complex dynamics. 4DCodeBench provides a testbed for tracking progress toward agents that can interpret the dynamics of the world through code. Our benchmark is available at this https URL

Computer Vision and Pattern Recognition (cs.CV); Artificial Intelligence (cs.AI); Graphics (cs.GR)

arXiv:2610.03715 [cs.CV]

(or arXiv:2610.03715v1 [cs.CV] for this version)

https://doi.org/10.48550/arXiv.2610.03715 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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